| Week |
Date |
Blender 3D |
Detail |
| 1 |
2 July |
3D Industry |
- Discuss the reality of the animation industry
- Get an educated perspective on producing animation
|
| 2 |
9 July |
Blender 3D |
- 3D Terminology
- Blender Interface
|
| 3 |
16 July |
Production Pipeline |
- Who's going to fund your “great idea”?
|
| 4 |
23 July |
Blender 3D |
- X, Y and Z axis
- Modelling principles
|
| 5 |
30 July |
Production Pipeline |
- Budgeting for animation production
- Commissions, unsolicited work, gaming
|
| 6 |
6 August |
3D Industry |
- Generating income with 3D
|
| 7 |
13 August |
Blender 3D |
- Vertex groups
- Rigging & armatures
|
| 8 |
20 August |
Production Pipeline |
- Scripts
- Storyboard (you as actor)
- Creativity versus productivity
|
| 9 |
27 August |
Blender 3D |
|
| 10 |
3 September |
Blender 3D |
|
| 11 |
10 September |
Production Pipeline |
|
| 12 |
17 September |
Blender 3D |
|
| 13 |
24 September |
Blender 3D |
|
| 14 |
1 October |
Blender 3D |
- Camera angles
- You in the director's chair
|
| 15 |
8 October |
Production Pipeline |
|
| 16 |
15 October |
3D Industry |
- SABC commissioning briefs
|
| 17 |
22 October |
Production Pipeline |
- Audio production
- Video color levels
- Packaging for correct format
|
| 18 |
29 October |
Blender 3D |
- Write your script
- Draw your storyboards
- Produce your own animatic
|
| 19 |
5 November |
Work on own projects |
- Design & model your character
|
| 20 |
12 November |
Work on own projects |
- Rig your character & do animation
|
| 21 |
19 November |
Work on own projects |
|
| 22 |
26 November |
Work on own projects |
- Viewing of everyone's animations
|